Friday, October 13, 2017

Most Talk of the World: Blue Whale Suicidal Game

It is now one of the most trending topics around the world. It is said that some gamers (challengers) have already been committed suicide playing the game. That’s why we have made a total search about the game and today we will talk about the suicidal game, Blue Whale. It is also known as “Blue Whale Challenge”.

Philipp Budeikin

Invention of the game

The name of the creator of Blue whale is Philipp Budeikin, a Russian who was a 21-year-old former psychology student. For his invention of the game, he was expelled from the institute during his study period in 2016. After getting banished from the university, he made a plan to create such game that can lead a gamer to death. The game was invented in 2013. In the game there is a series of tasks assigned to challengers by administrators over a 50-day (50 levels) period. And in the last level, the gamer commits suicide according to the instruction by the admin.
Blue Whale Challenger
Blue Whale Game

Structure of the game and levels

Actually the game has 50 levels to complete by the challenger within 50 days. When a gamer wants to install the game, there is a message saying “Are you ready to take the challenge?”. If the gamer press yes, then the game is installed to the device. During the installation process of the game, the admin of the game receives all data from the challenger’s device including ids and passwords, everything. The game then starts with a simple task to be completed by the gamer assigned by the administrator. The process continues gradually and during these levels, the administrator of the game cleverly collects personal data of the gamer.

Levels getting complicated

After few levels, when the levels advance forward, sometimes the administrator assigns some critical and funny tasks to the gamer. The gamer is asked to get up late at night (2.00-3.00am) and walk alone on the top roof of the building. Sometimes, the administrator says to go to the tomb alone at late night and so many other peculiar tasks that have challenges. The gamer most often likes the challenge to take because the gamer is young enough. The gamers are teenagers in most cases. 

The administrator starts blackmailing

In this process the level of the game continues. Now almost all personal and family related data are being collected by the admin. The administrator of the game now changes the way of challenge. Levels become difficult to perform for the gamer. And if the gamer refuses to perform the given task, the administrator begins to blackmail the gamer. Then the gamer is compelled to do the given task whether it is difficult for him or not.
Another attraction of the game is attractive and compelling graphic design. It attracts most gamers to continue their journey. However, the process develop to the finishing level and through the passage of the game, the gamer is almost getting hypnotized by the administrator.

Levels to commit suicide

Now the gamer wants relief from the game but the administrator continues his blackmailing. The administrator now gives the most dreadful and challenging task to commit suicide but the gamer refuses. Then the administrator shows the gamer all the data given by the gamer including personal information, photos and many more. At the last level of the game, to get rid of the game, the gamer (challenger) commits suicide finally.
Victim of the game

Saying of Philipp Budeikin about the game

After arresting the inventor of the game, police asked him why did he invent such a destructive game that causes death to the gamer (challenger)? In reply, he said that he did not want the frustrated people to live on the earth as they have no value for the society. And he wanted to cleanse the society by their committing suicide.


Human being is very curious by nature. They always want to unveil the mystery of anything before them. But as human being is the best creation of The Creator and has the most powerful conscience to judge whether it is right or wrong, they should never commit suicide anymore.
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